﻿namespace TFT_Overlay.Properties
{
    // This class allows you to handle specific events on the settings class:
    //  The SettingChanging event is raised before a setting's value is changed.
    //  The PropertyChanged event is raised after a setting's value is changed.
    //  The SettingsLoaded event is raised after the setting values are loaded.
    //  The SettingsSaving event is raised before the setting values are saved.
    public sealed partial class Settings
    {
        public Settings() { }

        public static void FindAndUpdate<T>(string key, T value)
        {
            try
            {
                Default[key] = value;
                Default.Save();
            }
            catch (System.Configuration.SettingsPropertyNotFoundException ex)
            {
                System.Console.WriteLine(ex);
            }
        }


        private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e)
        {
            // Add code to handle the SettingChangingEvent event here.
        }

        private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e)
        {
            // Add code to handle the SettingsSaving event here.
        }
    }
}
